tom moody

tom moody's weblog
(2001 - 2007)

tommoody.us (2004 - )

2001-2007 archive

main site

faq

digital media tree (or "home" below)


RSS / validator



BLOG in gallery / AFC / artCal / furtherfield on BLOG

room sized animated GIFs / pics

geeks in the gallery / 2 / 3

fuzzy logic

and/or gallery / pics / 2

rhizome interview / illustrated

ny arts interview / illustrated

visit my cubicle

blogging & the arts panel

my dorkbot talk / notes

infinite fill show


music

video




Links:

coalition casualties

civilian casualties

iraq today / older

mccain defends bush's iraq strategy

eyebeam reBlog

hullabaloo

tyndall report

aron namenwirth

bloggy / artCal

james wagner

what really happened

stinkoman

antiwar.com

cory arcangel / at del.icio.us

juan cole

a a attanasio

rhizome.org

three rivers online

unknown news

eschaton

prereview

edward b. rackley

travelers diagram at del.icio.us

atomic cinema

lovid

cpb::softinfo :: blog

vertexList

paper rad / info

nastynets now

the memory hole

de palma a la mod

aaron in japan

NEWSgrist

chris ashley

comiclopedia

discogs

counterpunch

9/11 timeline

tedg on film

art is for the people

x-eleven

jim woodring

stephen hendee

steve gilliard

mellon writes again

eyekhan

adrien75 / 757

disco-nnect

WFMU's Beware of the Blog

travis hallenbeck

paul slocum

guthrie lonergan / at del.icio.us

tom moody


View current page
...more recent posts



Claire Corey and I will be speaking at dorkbot-nyc ("people doing strange things with electricity") on Wednesday, November 3. Matt Hall and John Watkinson are also on the program. It's the day after election day and the mood is either going to be upbeat, or...well, you know. I'll be posting notes as the event approaches, but I like this phrasing of Claire's, describing her practice as a digital painter: "This hybrid medium questions both what is expected from works made with a computer as well as what constitutes painting." I've been thinking something along those lines in connection Jason Salavon's "100,000 Abstract Paintings," AKA Golem, where he wrote a software program that encoded parameters (size of brushstroke, color, etc) but also painterly qualities derived from studying the moves of Diebenkorn, Richter, and others. There is a dual critique there. What do we expect the computer to be able to do for us? Assemble cars? Play chess? Paint? Which tasks are necessarily "automatable" and which shouldn't be delegated? But also, what are attributes constituting "good painting" these days? If they're so quantifiable a machine can recreate them, are they really "good"? The critique is more obvious and pointed if you're talking about actually writing a program that does this (and I've seen Salavon's paintings and they're actually pretty "good") but it also applies to those of us just using the machine to make paintings: Claire, me, Millree Hughes... A curated show setting out these issues would be enormously helpful.

- tom moody 10-28-2004 9:26 pm [link] [2 comments]