Tom - for the sake of documentation, I wanted to write into our weblog my current fake 3-D animation idea - even though we discussed this in person.
I shoot a video walk through of Laurence's home, capture the footage and export a series of stills (8 - 15fps). I then reduce the information to larger blocks of color, shade,...perhaps at 16 or 32 color depth. Using cut paper I'll layout the frames and reshoot them on video. Some frames would be semi-transparent - that way I could layer them on top of one another (similar to an animation program with an onion skin feature). I hope to achieve a virtual model or 3-D environment effect. Actually, the reverse of a virtual architectural model in that the architectural model is generally crafted before a building is erected.
This could get extremely laborious even in the testing stage so I will try a dry run in my own apartment and see what kind of paper I can find in Austin.
How do you get from the stills to the cut paper? Are you going to print out each frame? That would be labor-intensive.
Good question. I'm not all that particular about the craft of the frame to frame so I thought I'd mask out a frame on a table and set up the camera up as a copystand. I would move the cut paper around loosely, never actually gluing permanently. I would do the transitions (layering/onion skinning) in final cut pro then.
I guess I'm back to regular paper again too. I can reduce the opacity of any video clip in final cut and layer stills over top of one another.
This may or may not have anything to do with what your piece ends up looking like, but I posted awhile back about this 1981 movie where it was cheaper to build a fake city and shoot it in negative than use actual computer simulation.
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I shoot a video walk through of Laurence's home, capture the footage and export a series of stills (8 - 15fps). I then reduce the information to larger blocks of color, shade,...perhaps at 16 or 32 color depth. Using cut paper I'll layout the frames and reshoot them on video. Some frames would be semi-transparent - that way I could layer them on top of one another (similar to an animation program with an onion skin feature). I hope to achieve a virtual model or 3-D environment effect. Actually, the reverse of a virtual architectural model in that the architectural model is generally crafted before a building is erected.
This could get extremely laborious even in the testing stage so I will try a dry run in my own apartment and see what kind of paper I can find in Austin.
- Kristin 3-18-2004 10:27 pm
How do you get from the stills to the cut paper? Are you going to print out each frame? That would be labor-intensive.
- tom moody 3-18-2004 11:32 pm
Good question. I'm not all that particular about the craft of the frame to frame so I thought I'd mask out a frame on a table and set up the camera up as a copystand. I would move the cut paper around loosely, never actually gluing permanently. I would do the transitions (layering/onion skinning) in final cut pro then.
I guess I'm back to regular paper again too. I can reduce the opacity of any video clip in final cut and layer stills over top of one another.
- Kristin 3-19-2004 1:32 am
This may or may not have anything to do with what your piece ends up looking like, but I posted awhile back about this 1981 movie where it was cheaper to build a fake city and shoot it in negative than use actual computer simulation.
- tom moody 3-19-2004 2:07 am