tom moody
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found on the Depthcore website: "A Trip to the Park" by David Garvin
Wouldn't mind learning this program, whatever it is. The line quality, overall softness, and obvious ease of creating quirky, subjective "psycho-geometries" appeals. It's not that typical Pixar rendered look, even though it's rendered. The artist here is under 20, and this could be a one-off but somehow it feels newer and fresher to me than say, Torben Giehler, who seems stuck in an old labor-intensive paradigm (hard-edged painting--been there!) but is trying to hip it up, computer it up. This looks like it just happened, but could also be from the game world. (A Katamari Damacy-like screenshot will follow to accentuate the point.)