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The unifying themes of this blog and the artwork depicted here (mine and others') are stated on my main page
. That statement was written in 2001 and has only been tweaked slightly since.
I believe any serious artist these days deals with information technology because that's what makes the world go round (at least till the fuel and food runs out and our society resembles New Orleans post-Katrina). The cult of "painting and sculpting" (and the collectors who support it to the tune of billions) is either about burying heads in the dirt or actively denying this prevalent reality through some imagined return to the medieval.
But tech art also has its cult--futuristic assumptions that drive advertising, design, and consumption. That's why the artwork is low-tech here and why mute molecular forms, synthetic cubism, and '80s-style computer graphics are constant themes--all are utopian forms where the bloom is off the flower (kind of like the DHARMA initiative
Guthrie Lonergan has identified two types of artists using information tech--hackers and "defaults" artists. I'm in the latter camp, using programs pretty much as they were intended and in ways that "blend in" with the wider Web the way a Pop artist's work blended in with commercial culture. The underlying intent is still art, but doesn't announce itself in the language of academic conceptualism or overt geekspeak.